sQÜirl
_ReadMe

_"sQÜirl" my first 3D game, it was a fun learning experience to go from 2D to 3D, and a fun introduction to 3D-modelling. All models were made using, Blockbench.
_It features an everautumn grove to explore, and the potential to encounter an elusive mammalian inhabitant. I tried taking a non-game approach, which in turn helped me limit the scope of the project.
*if using gamepad, only compatible with xbox gamepad* - although i have not had the opportunity to test it with other gamepads, let me know if others work, and i will update this.
"sQÜirl" is the third and final game in my "BUNDLE OF ŸÖÜ", a bundle containing my three first games"
Looking forward to feedback,
- Sebby
_suggestions, fullscreen & headphones_
_if "press any button" is unresponsive while in fullscreen on title page, click once, then proceed to press any button.
| Status | Released |
| Platforms | macOS, HTML5 |
| Author | Sebastian C. Worrell |
| Made with | GDevelop |
| Tags | 3D, artgame, Atmospheric, Casual, Cozy, Experimental, Exploration, First-Person, nature, Singleplayer |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse, Xbox controller |



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